Unreal Tech Artist, Québec
Unreal Tech Artist, Québec
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Québec, Canada
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Last edited: less than a week ago
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Description
Skymap is a n independent game development studio based in Manchester, NH. Founded in 2013, Skymap develops its own original titles and partners with developers to help promising projects realize their full potential. You can learn more about the studio and portfolio of titles at
Our Values
Providing opportunities for employees of Skymap to contribute to our games and culture at any level of the organization.
Hiring folks with a can-do attitude, excellent communication skills, and strong technical fundamentals. We want to work with people who are kind and helpful.
Employees are a culture add, not a culture fit. Diversity is strength.
This position is a long term temporary position.
Job Description Skymap is seeking a Tech Artist to work on console SKUs for an Unreal game currently in development. The Tech Artist will be working directly with development team to adapt the assets, shader, lighting etc. to work well on target platforms.We are looking for someone autonomous that has a strong understanding of console budgets and can evaluate where optimizations are necessary and be proactive in driving development.
The Tech Artists must be able to balance maintaining the visual quality of the game while ensuring the game can hit performance benchmarks on target platforms.
Responsibilities
Ensure stable console performance by optimizing game assets, lighting and rendering.
Make and/or modify shaders to hit benchmarks
Profile various aspects of the game to identify problem areas
Take a strategic approach to tasks to efficiently achieve goals within tight deadlines
Achieve highest level of visual fidelity possible within the technical constraints
Collaborate with internal and external teams using positive and active communication
Provide regular updates on tasks and report any issues preventing or slowing down development
Requirements Qualifications
3+ years as Tech Artist in the games industryworking with Unreal
Shipped at least one large game title preferably across PC/Console
Experience working on a porting project or on a multi-SKU project
Pluses
Bachelor’s degree in a related field
A passion for video games
Equal Employment Opportunity will always be a fundamental principle at Skymap Games, where employment is based upon personal capabilities and qualifications without discrimination because of race, traits historically associated with race, such as natural and protective hair styles and hair texture, color, religion, sex, pregnancy, sexual orientation, gender identity, national origin, age, disability, genetic information, or any other protected characteristic as established by local, state and/or federal law.
The Skymap Games Equal Employment Opportunity standard applies to all policies and procedures relating to recruitment and hiring, compensation, benefits, termination and all other terms and conditions of employment.
Skymap is committed to working with and providing reasonable accommodations to individuals with disabilities. Should you need any special accommodations to participate in the application process, such as assistance in completing the application, accommodations for the interview, accommodations for any job-related employment tests, and/or any other needed accommodation, please let us know at the time of application, or at the time an appointment is scheduled. You may send an email to and let us know the nature of your request and your contact information.
All applicant information will be kept confidential according to state and federal EEO guidelines.
DEI principles are important to us, and candidates from diverse backgrounds are strongly encouraged to apply.
Skymap does not offer visa sponsorship at this time.
Skymap Games is a game development studio based in Manchester, NH. Founded in 2013, Skymap develops its own titles and partners with developers to help promising projects realize their full potential.
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Our Values
Providing opportunities for employees of Skymap to contribute to our games and culture at any level of the organization.
Hiring folks with a can-do attitude, excellent communication skills, and strong technical fundamentals. We want to work with people who are kind and helpful.
Employees are a culture add, not a culture fit. Diversity is strength.
This position is a long term temporary position.
Job Description Skymap is seeking a Tech Artist to work on console SKUs for an Unreal game currently in development. The Tech Artist will be working directly with development team to adapt the assets, shader, lighting etc. to work well on target platforms.We are looking for someone autonomous that has a strong understanding of console budgets and can evaluate where optimizations are necessary and be proactive in driving development.
The Tech Artists must be able to balance maintaining the visual quality of the game while ensuring the game can hit performance benchmarks on target platforms.
Responsibilities
Ensure stable console performance by optimizing game assets, lighting and rendering.
Make and/or modify shaders to hit benchmarks
Profile various aspects of the game to identify problem areas
Take a strategic approach to tasks to efficiently achieve goals within tight deadlines
Achieve highest level of visual fidelity possible within the technical constraints
Collaborate with internal and external teams using positive and active communication
Provide regular updates on tasks and report any issues preventing or slowing down development
Requirements Qualifications
3+ years as Tech Artist in the games industryworking with Unreal
Shipped at least one large game title preferably across PC/Console
Experience working on a porting project or on a multi-SKU project
Pluses
Bachelor’s degree in a related field
A passion for video games
Equal Employment Opportunity will always be a fundamental principle at Skymap Games, where employment is based upon personal capabilities and qualifications without discrimination because of race, traits historically associated with race, such as natural and protective hair styles and hair texture, color, religion, sex, pregnancy, sexual orientation, gender identity, national origin, age, disability, genetic information, or any other protected characteristic as established by local, state and/or federal law.
The Skymap Games Equal Employment Opportunity standard applies to all policies and procedures relating to recruitment and hiring, compensation, benefits, termination and all other terms and conditions of employment.
Skymap is committed to working with and providing reasonable accommodations to individuals with disabilities. Should you need any special accommodations to participate in the application process, such as assistance in completing the application, accommodations for the interview, accommodations for any job-related employment tests, and/or any other needed accommodation, please let us know at the time of application, or at the time an appointment is scheduled. You may send an email to and let us know the nature of your request and your contact information.
All applicant information will be kept confidential according to state and federal EEO guidelines.
DEI principles are important to us, and candidates from diverse backgrounds are strongly encouraged to apply.
Skymap does not offer visa sponsorship at this time.
Skymap Games is a game development studio based in Manchester, NH. Founded in 2013, Skymap develops its own titles and partners with developers to help promising projects realize their full potential.
#J-18808-Ljbffr
Highlights
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Company nameAsystem
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Job positionUnreal Tech Artist
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