BioWare - Technical Artist - Edmonton, Canada / Austin, TX
BioWare - Technical Artist - Edmonton, Canada / Austin, TX
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Edmonton, Canada
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Last edited: less than a week ago
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Description
BioWare’s vision is to create, deliver, and evolve the most emotionally engaging games in the world. Current projects in development at BioWare include the new intellectual property Anthem, a shared‑world RPG, the next project for the Dragon Age franchise, and Star Wars™: The Old Republic™. It’s an exciting time to join the BioWare team! BioWare is searching for a Full‑Time Technical Artist to join the Anthem team. What a Technical Artist does at EA/BioWare: Technical Artists are the bridge between art and programming departments, and have the capability to understand the nuances of art creation and technical code. Candidates should be able to demonstrate efficient techniques for creating high quality art and explore new paths for future pipelines and content. This role in the art department is critical to the success of our titles. Requirements: 5+ years of experience in a game production setting. Knowledge of 2D and 3D art packages (Maya and Photoshop desired, Houdini a plus) and experience in scripting and programming (Python and C# desired, WPF and Maya API a plus). Foundational understanding of 3D concepts such as modeling, texturing, rendering, shading, lighting, rigging, skinning, dynamics, particle systems, and image manipulation techniques. Familiarity with game engine workflows, asset requirements, performance budgets and profiling, build systems, and asset conditioning/export pipelines. Excellent problem‑solving and troubleshooting skills. Candidate must be able to quickly identify and resolve art issues and demonstrate versatility. Responsibilities: Work alongside peers on Tech Art team and with Tech Art Director to support game and studio vision, reach consensus, provide/receive feedback, innovate, and cultivate ideas, with the goal of creating performant assets of high visual quality and technologies that move BioWare into the future. Collaborate and communicate with content creators using a service‑minded attitude, seeking to understand requirements and offer support (via time, training, documentation, or other forms) as necessary. Assess, design, implement, and maintain art creation pipelines/workflows that meet (or anticipate) artist needs and effectively drive productivity for content creators across all BioWare titles. Exhibit a commitment to continuously learning and familiarizing oneself with various technologies, technical concepts, ideas, and problems. Approach tasks in a timely, organized, and meticulous manner, self‑prioritizing as required and communicating status and results to stakeholders as appropriate. #J-18808-Ljbffr Apply on Kit Job: kitjob.ca/job/2nz2yy
Highlights
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Company nameTech Artists
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Job positionBioWare - Technical Artist - Edmonton, Canada / Austin, TX
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