Remote Technical Artist at Blackbird Interactive (Ahuntsic-C …, Ahuntsic-Cartierville
Remote Technical Artist at Blackbird Interactive (Ahuntsic-C …, Ahuntsic-Cartierville
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Ahuntsic-Cartierville, Canada
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Last edited: less than a week ago
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Description
Elevate your career as a Technical Artist with Blackbird Interactive, a remote-first studio in Canada, for a 12-month contract. Bring your shader development and C++ skills to enhance a beloved strategy game.
As a key player at Blackbird Interactive, you’ll work collaboratively with art and engineering teams, optimizing and expanding game features in an established franchise. You will focus on creating visually striking shader developments and improving 3D asset workflows. The role emphasizes your ability to adapt to proprietary game engines while solving performance issues.
Key Responsibilities: • Act as embedded technical artist within proprietary ecosystem • Collaborate across teams to bridge art and engineering • Oversee 3D asset management workflows effectively • Analyze performance for CPU and GPU optimization • Author and optimize custom shaders to enhance visuals
Requirements: • Robust C++ programming skills in game development • Experience in shader development and rendering pipelines • Familiarity with asset creation techniques • Problem-solving skills with innovative solutions • Excellent communication for technical feedback
Utilize your artistic eye and programming abilities to drive creative success at Blackbird Interactive. J-18808-Ljbffr Apply on Kit Job: kitjob.ca/job/2oma5t
As a key player at Blackbird Interactive, you’ll work collaboratively with art and engineering teams, optimizing and expanding game features in an established franchise. You will focus on creating visually striking shader developments and improving 3D asset workflows. The role emphasizes your ability to adapt to proprietary game engines while solving performance issues.
Key Responsibilities: • Act as embedded technical artist within proprietary ecosystem • Collaborate across teams to bridge art and engineering • Oversee 3D asset management workflows effectively • Analyze performance for CPU and GPU optimization • Author and optimize custom shaders to enhance visuals
Requirements: • Robust C++ programming skills in game development • Experience in shader development and rendering pipelines • Familiarity with asset creation techniques • Problem-solving skills with innovative solutions • Excellent communication for technical feedback
Utilize your artistic eye and programming abilities to drive creative success at Blackbird Interactive. J-18808-Ljbffr Apply on Kit Job: kitjob.ca/job/2oma5t
Highlights
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Company nameFestybay
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Job positionRemote Technical Artist at Blackbird Interactive (Ahuntsic-Cartierville)
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