Canada

Montreal Senior Technical Artist Position (Longueuil)

Montreal Senior Technical Artist Position (Longueuil)
Description
Elevate your career as a Senior Technical Artist with Wizards of the Coast in Montreal, QC. Work on our first AAA game, focusing on shaders and material systems. In this role, you will be integral to pre-production processes, spending three days a week onsite. Reporting to the Lead Technical Artist, you will implement scalable materials and collaborate with Rendering Engineers to ensure high performance in our Unreal Engine pipelines. Your contributions will directly impact the quality and visual fidelity of our game. Key Responsibilities: • Develop scalable materials for various technical needs • Optimize shaders and address performance issues • Establish documentation for material authoring standards • Support artists in troubleshooting tools and workflows • Collaborate on defining artistic and technical goals Requirements: • 6+ years as a Technical Artist with a focus on shaders • Proficient in Unreal Engine and its material editor • Background in real-time rendering techniques • Experience with software like Maya or Substance • Robust ability to solve complex visual issues Utilize your skills in technical art to craft stunning visuals for our AAA project at Wizards of the Coast! #J-18808-Ljbffr Apply on Kit Job: kitjob.ca/job/2nimi4
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