Senior Technical Artist at Wizards of the Coast (Longueuil)
Senior Technical Artist at Wizards of the Coast (Longueuil)
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Longueuil, Canada
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Posted: yesterday
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Description
Be a key player at Wizards of the Coast in Montreal, QC, as a Senior Technical Artist focused on shader and material system development for AAA titles. Drive innovation and enhance visual quality while collaborating onsite three days a week. This Senior Technical Artist role is essential during the pre-production of our first AAA title. Your extensive expertise with Unreal Engine and materials will contribute to creating productive art pipelines and optimizing rendering for real-time performance. Close collaboration with artists and engineers will be crucial for realizing the creative vision. Key Responsibilities: • Create reusable materials for diverse assets • Collaborate with engineers on material workflows • Define best practices for technical art • Address shader and rendering issues promptly • Assist artists in maintaining technical standards Requirements: • Over 6 years in a Technical Artist role • Expertise in Unreal Engine material editor • Strong grasp of rendering pipelines • Familiarity with DCC tools like Houdini • Proven collaboration skills in production Use your talent to shape the future of gaming at Wizards of the Coast! Apply on Kit Job: kitjob.ca/job/2prfs6
Highlights
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Company nameHasbro
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Job positionSenior Technical Artist at Wizards of the Coast (Longueuil)
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