Canada

Technical Artist For Character Animation Vancouver (Canada)

Technical Artist For Character Animation Vancouver (Canada)
Description
Be a key player at Electronic Arts as a Senior Technical Artist focused on character animation in Vancouver, BC. Contribute cutting-edge solutions to enhance the quality and efficiency of rigging workflows. Your role will involve working with A-Team Technical Art Directors and other disciplines to create tools and systems that drive high-quality character deformation across popular titles like NHL and UFC. With your extensive knowledge, you will initiate R&D; projects while participating in code and art reviews, all aimed at elevating animation standards company-wide. Key Responsibilities: • Create and refine rigging deformation workflows • Collaborate effectively with cross-functional teams • Drive innovation in character animation technology • Develop training programs to support team growth • Maintain thorough documentation of processes Requirements: • Over 10 years of rigging experience in games • Proficiency in Maya and Python scripting • Understanding of motion capture technology • Solid knowledge of physical motion and balance • Experience with editor-based game environments Utilize your passion for character animation to make impactful contributions at EA. #J-18808-Ljbffr Apply on Kit Job: kitjob.ca/job/2p8pma
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